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laptop mockup of the Demystifyd home page

Demystifyd Web App

Project Overview

Project Date: 2024

Demystifyd is an online community and mentorship platform for U.S. foreign nationals. It is a platform for international students and professionals living in or planning to move to the United States in their pursuit of personal and professional success.

As a UI/UX designer, I worked hand-in-hand with the CEO of Demystifyd and our development team to bring this vision to life. Together we built a complex web application with over ten features for social networking and professional development and guidance.

After empathizing with the mission and audience of the Demystifyd platform, I conducted market research to better understand our competition. I then began an iterative design process of prototyping and testing our design until we reached an optimal design solution that best served our mission, vision, and customers.

Along with the UI/UX design work, I also contributed my design skills to our marketing campaigns. I produced digital marketing materials including flyers, banners, and promotional motion-graphics.

Empathizing With Users

Understanding our Customers

Since I am not an international student or professional, it was imperative to empathize with the target audience before designing the platform. I started by listening to the CEO’s immigration journey story. David is a U.S. foreign national who understands what it takes to study abroad and find professional work in the United States. After a few virtual meetings, I began to understand some of the hardships foreign nationals are faced with and how this platform can make that process just a little bit easier.

screenshot of a virtual meeting with the CEO of Demystifyd

Defining the Platform

Understanding the Brand

Before I could begin sketching out any ideas and putting together prototypes, I needed to properly define the goals and requirements of the project. In this case, I started first with familiarizing myself with the brand vision and mission of Demystifyd.

Google spreadsheet and document of the brand mission and values of Demystifyd

Understanding the Market

Once I understood what Demystifyd was seeking to accomplish, I talked with David regarding his vision for the platform. Following this I conducted market research to understand what unmet needs Demystifyd might satisfy, and where we could improve upon the existing products and services.

Google documents of the market research for Demystifyd

Understanding the Project Goals

  • Stakeholder: To design and develop a MVP of the Demystifyd platform to launch at the Demystifyd Virtual Conference
  • User: To network and receive mentorship as a U.S. foreign national

Defining the Feature Set

This was an iterative process throughout the project, but ultimately we landed on the following 9 features:

  • Speed Chats
  • Connections
  • Groups
  • Mentorship
  • Job Board
  • Events
  • Courses
  • Scholarships
  • Perks & Rewards

Designing the Platform

Sketching Out Ideas

Once I gained a better understanding of the target audience and the market that Demystifyd was after, I began sketching our first wireframes.

pencil and paper sketches of the web application

Designing the Global Navigation

I originally proposed a multi-level navigation hierarchy with categories. However, after much thought it made more sense to go with a flatter hierarchy to mimic other web applications like Facebook and X (formerly Twitter).

Version 1
site map diagram
Version 2
medium fidelity wireframes of the home page for the web application
Version 3
mockup of the home page on the Demystifyd platform

Designing User Flows on Key Tasks

Once the navigation hierarchy was established, I started designing high-level user flows for the main features of the platform. In the example below, the user flow diagram shows how a user might go through the process of joining a Speed Chat.

Speed Chats user flow diagram

High Fidelity Prototype

After a few rounds of iteration, we revised these prototypes until we reached an optimal information, interaction, and visual design. From here we were ready to start testing our prototypes.

Sign up screen Groups mockup screen

Handing Off to Development

Once we were ready for development, I began the process of notating our designs in Figma. These notes explained various interactive states and conditions to our developers.

high fidelity prototype of design with notes for the developers screenshot of the Figma design file

Testing the Platform

observation sheets from the user testing

Usability Testing

Before we started to market the platform, we needed to test the usability and usefulness of the web application to catch any bugs or issues with the design.


Over the course of a few weeks, I moderated 7 usability tests with international students. In total, 9 usability issues were identified and ranked by severity. In addition to the identification of the issues, 9 solutions were proposed to improve the UX of the platform.

Key Issues Identified:

  • Over 50% of the participants who posted to the “General” group had trouble finding it and one participant gave up looking for it.
  • Over 70% of the participants were not able to post to the “Tech Professionals” group. For some unidentified reason, the “post to group” button was not working for these participants.
  • Over 85% of the participants were confused by the premium membership offer during the mentorship checkout flow. Many of them thought a premium membership was required to book the call.
  • One participant was not able to create an account due to an issue with the phone verification system.
  • The “Connections” countdown timer was not working as intended, in-fact it only worked for one participant.

Solution Example: Premium Membership Offer

As mentioned above, 85% of the participants were confused by the premium membership offer during the mentorship checkout flow. This issue was addressed by significantly simplifying the membership offer pop-up.

Before and after of premium offer

Launching the Platform

Going Live: Promotional Video

Once our development team masterfully executed our design and the platform was ready for launch, I began working on a promotional video for our advertising campaign. The motion-graphic video was created to communicate some of our most exciting features.

Reflection

I am tremendously proud of the platform we created at Demystifyd for the international community. This opportunity gave me a chance to utilize my design skills to help build a product that enriches the lives of others. While there were many ups and downs throughout the design and development process, overall I look back on the work with a great sense of achievement. I also look forward with excitement to see the great impact Demystifyd will make on this community.

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